Bit of a gap from my last post. Still trying to get used to having this blog and filling it with interesting information. Sorry if anyone comes here and doesn’t see much. I am hopefully going to acclimate to writing here. I have been playing with the idea of a high level Classic Traveller, callContinue reading “Traveller Immortals”
Author Archives: moriturimax
Crew of the “Modest Wilvareen”
Hunter Anders Carthy B57B44 Age 46 7 terms Cr16,000 Skills: Pilot-2, Body Pistol-3, Cudgel-1, Gravitics-1, Hunting-2, Mechanical-1, Survival-1, Tracked Vehicle-1 Benefits: 8,000/yr Retirement Pay, Body Pistol, Low Passage, Safari Ship “Modest Wilvareen” Navy Lieutenant Daniel Tharshan Miang 584497 Age 42 6 terms Cr30,000 Skills: Admin-1, Dagger-2, Engineering-3, Gunnery-1, Mechanical-1, Medical-1, Vacc Suit-1 Benefits: 6,000/yr RetirementContinue reading “Crew of the “Modest Wilvareen””
Furstork class Destroyer plans
Am working on the standard method for producing deckplans for ships, after all you can’t board it if you can’t see it. Some shots of me working out the basic flow… model the ship, dice up the decks, lay them out and apportion the equipment.. sometimes may have to adjust the size of the hullContinue reading “Furstork class Destroyer plans”
Furstork-class Destroyer, 1000 tons
Workhorse of the Lemurian Navy, this ship also buys in to the new “All Missile, All The Time” doctrine. Started a block out as well as settling on the signature Block Hammerhead style of hull. It doesn’t quite go all missiles, of course, since it is primarily an Escort in Fleet actions, it has 10Continue reading “Furstork-class Destroyer, 1000 tons”
The Flaw, Grand Sector
A project I was working on before the Andromeda LN2 bug bit me. This is the grand sector map, all sectors and subsectors are fully detailed as far as stats, though most of the star system names are placeholders. I mean, even I have trouble coming up with unique names for every system. I’ll probablyContinue reading “The Flaw, Grand Sector”
Maps of Andromeda
These are the two maps showing Andromeda, and the Dawn Sector within Andromeda. The Dawn Sector is a geographical map in classic Traveller format, ie, a 32 x 40 parsec Sector divided into 16 smaller subsectors. While the polities in the Dawn Sector don’t fit neatly within the borders of Classic subsectors, I am usingContinue reading “Maps of Andromeda”
Loading, Saving, Importing Designs
Spending some time on the Adventure Class Ship Design sheet. Want to make it so you can save ships in a separate one-stop sheet, so you don’t have tons of different ship sheets floating around. Ultimately you should be able to import designs as the actual master sheet is updated. For things like bugs andContinue reading “Loading, Saving, Importing Designs”
WordPress Grrrrr.
WordPress ate my ship design page while trying to edit the format, and have no idea how to retrieve it. Supposedly there are versions you can go back to. But no help, even google search returns results that seem to relate to some version of wordpress, but no idea which one. So Ships and ShotsContinue reading “WordPress Grrrrr.”
Free Damage Tweak
Above is an example of Lemurian military ships using the Free Hits mechanic I am incorporating into my Andromeda LN2 setting. It’s (as stated in the chart) just a quick way to vary ships a little based on the preferences of whichever polity is fielding ships. I haven’t actually included any civilian ships yet, butContinue reading “Free Damage Tweak”
Houses and Battletech
Someone on Facebook said something that crystallized my thoughts on how the various polities (nations for non-Travellers) treat and act toward each other. I decided that while they cooperate fully with each other when it comes to defending their polities against outsiders (especially the Alignment), when it comes to all other matters (especially the techcachesContinue reading “Houses and Battletech”